End of Nations® was a tactical MOBA set in the near future WW3 developed by Petroglyph Games for PC.
KEY ART
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The below comps were originally designed to help promote and market the various factions found in-game within End of Nations. I was responsible for capturing and compositing the faction vehicles alongside a background (which was provided alongside character concept art). I worked alongside the art director and UI Lead during this project.
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